#ifndef ROCK_H
#define ROCK_H

#include <BaseObject.h>

class Rock : public BaseObject
{
	public:
		Rock();
		~Rock();
		virtual std::string GetTypeName();
		virtual std::string GetTextName();
		virtual void Update(float dt);
		virtual void DoCollision(BaseObject* objectCollidedWith);
	
	private:

};



#endif